Initialize engine version: 5.1.1p4 (c439df19cd24)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce GTX 560M (ID=0x1251)
    Vendor:   NVIDIA
    VRAM:     2000 MB
Default GameObject BitMask: UI already registered
 
(Filename:  Line: 93)

Begin MonoManager ReloadAssembly
Platform assembly: D:\Flash 64GB\Games\Knight Squad\KnightSquad_Data\Managed\UnityEngine.dll (this message is harmless)
Loading D:\Flash 64GB\Games\Knight Squad\KnightSquad_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: D:\Flash 64GB\Games\Knight Squad\KnightSquad_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading D:\Flash 64GB\Games\Knight Squad\KnightSquad_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: D:\Flash 64GB\Games\Knight Squad\KnightSquad_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading D:\Flash 64GB\Games\Knight Squad\KnightSquad_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: D:\Flash 64GB\Games\Knight Squad\KnightSquad_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
Loading D:\Flash 64GB\Games\Knight Squad\KnightSquad_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
Platform assembly: D:\Flash 64GB\Games\Knight Squad\KnightSquad_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading D:\Flash 64GB\Games\Knight Squad\KnightSquad_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: D:\Flash 64GB\Games\Knight Squad\KnightSquad_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading D:\Flash 64GB\Games\Knight Squad\KnightSquad_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: D:\Flash 64GB\Games\Knight Squad\KnightSquad_Data\Managed\UnityEngine.Analytics.dll (this message is harmless)
Loading D:\Flash 64GB\Games\Knight Squad\KnightSquad_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain
Platform assembly: D:\Flash 64GB\Games\Knight Squad\KnightSquad_Data\Managed\bolt.dll (this message is harmless)
Loading D:\Flash 64GB\Games\Knight Squad\KnightSquad_Data\Managed\bolt.dll into Unity Child Domain
Platform assembly: D:\Flash 64GB\Games\Knight Squad\KnightSquad_Data\Managed\bolt.user.dll (this message is harmless)
Loading D:\Flash 64GB\Games\Knight Squad\KnightSquad_Data\Managed\bolt.user.dll into Unity Child Domain
Platform assembly: D:\Flash 64GB\Games\Knight Squad\KnightSquad_Data\Managed\protobuf-net.dll (this message is harmless)
Loading D:\Flash 64GB\Games\Knight Squad\KnightSquad_Data\Managed\protobuf-net.dll into Unity Child Domain
Platform assembly: D:\Flash 64GB\Games\Knight Squad\KnightSquad_Data\Managed\udpkit.common.dll (this message is harmless)
Loading D:\Flash 64GB\Games\Knight Squad\KnightSquad_Data\Managed\udpkit.common.dll into Unity Child Domain
Platform assembly: D:\Flash 64GB\Games\Knight Squad\KnightSquad_Data\Managed\udpkit.dll (this message is harmless)
Loading D:\Flash 64GB\Games\Knight Squad\KnightSquad_Data\Managed\udpkit.dll into Unity Child Domain
Platform assembly: D:\Flash 64GB\Games\Knight Squad\KnightSquad_Data\Managed\XboxOneCommonImport.dll (this message is harmless)
Loading D:\Flash 64GB\Games\Knight Squad\KnightSquad_Data\Managed\XboxOneCommonImport.dll into Unity Child Domain
Platform assembly: D:\Flash 64GB\Games\Knight Squad\KnightSquad_Data\Managed\SmoothMoves_Runtime.dll (this message is harmless)
Loading D:\Flash 64GB\Games\Knight Squad\KnightSquad_Data\Managed\SmoothMoves_Runtime.dll into Unity Child Domain
Platform assembly: D:\Flash 64GB\Games\Knight Squad\KnightSquad_Data\Managed\LibUniSWF.dll (this message is harmless)
Loading D:\Flash 64GB\Games\Knight Squad\KnightSquad_Data\Managed\LibUniSWF.dll into Unity Child Domain
Platform assembly: D:\Flash 64GB\Games\Knight Squad\KnightSquad_Data\Managed\LibUniSWFInternal.dll (this message is harmless)
Loading D:\Flash 64GB\Games\Knight Squad\KnightSquad_Data\Managed\LibUniSWFInternal.dll into Unity Child Domain
Platform assembly: D:\Flash 64GB\Games\Knight Squad\KnightSquad_Data\Managed\AlienFXManagedWrapper3.5.dll (this message is harmless)
Loading D:\Flash 64GB\Games\Knight Squad\KnightSquad_Data\Managed\AlienFXManagedWrapper3.5.dll into Unity Child Domain
- Completed reload, in  0.124 seconds
<RI> Initializing input.

<RI> Input initialized.

desktop: 1366x768 60Hz; virtual: 1366x768 at 0,0
<RI> Initialized touch support.

Platform assembly: D:\Flash 64GB\Games\Knight Squad\KnightSquad_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: D:\Flash 64GB\Games\Knight Squad\KnightSquad_Data\Managed\System.dll (this message is harmless)
Platform assembly: D:\Flash 64GB\Games\Knight Squad\KnightSquad_Data\Managed\System.Xml.dll (this message is harmless)
Init scene awake
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

Clearing resource cache
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
SwfProfile->SwfPreLoad: Art/FLA/Fonts.swf, SwfAll
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

SwfProfile->SwfLoad: Art/FLA/Fonts.swf, SwfAll
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

uniSWF 1.1.0 (155) initialised
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

SwfProfile->SwfPreLoad: Art/FLA/Fonts2.swf, SwfAll
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

SwfProfile->SwfLoad: Art/FLA/Fonts2.swf, SwfAll
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

SwfProfile->SwfPreLoad: Art/FLA/Fonts3.swf, SwfAll
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

SwfProfile->SwfLoad: Art/FLA/Fonts3.swf, SwfAll
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

SwfProfile->SwfPreLoad: Art/FLA/Fonts4.swf, SwfAll
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

SwfProfile->SwfLoad: Art/FLA/Fonts4.swf, SwfAll
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

SwfProfile->SwfPreLoad: Art/FLA/Fonts5.swf, SwfAll
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

SwfProfile->SwfLoad: Art/FLA/Fonts5.swf, SwfAll
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

SwfProfile->SwfPreLoad: Art/FLA/Fonts6.swf, SwfAll
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

SwfProfile->SwfLoad: Art/FLA/Fonts6.swf, SwfAll
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

SwfProfile->SwfPreLoad: Art/FLA/Fonts7.swf, SwfAll
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

SwfProfile->SwfLoad: Art/FLA/Fonts7.swf, SwfAll
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

SwfProfile->SwfPreLoad: Art/FLA/Fonts8.swf, SwfAll
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

SwfProfile->SwfLoad: Art/FLA/Fonts8.swf, SwfAll
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

SwfProfile->SwfPreLoad: Art/FLA/Fonts9.swf, SwfAll
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

SwfProfile->SwfLoad: Art/FLA/Fonts9.swf, SwfAll
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

SwfProfile->SwfPreLoad: Art/FLA/FeedbackTest.swf, SwfAll
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

SwfProfile->SwfLoad: Art/FLA/FeedbackTest.swf, SwfAll
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

SwfProfile->SwfPreLoad: Art/FLA/PowerUps.swf, SwfAll
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

SwfProfile->SwfLoad: Art/FLA/PowerUps.swf, SwfAll
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)


Unloading 12 unused Assets to reduce memory usage. Loaded Objects now: 3492.
Total: 5.626400 ms (FindLiveObjects: 0.167000 ms CreateObjectMapping: 0.178700 ms MarkObjects: 5.243100 ms  DeleteObjects: 0.036100 ms)

Platform assembly: D:\Flash 64GB\Games\Knight Squad\KnightSquad_Data\Managed\System.Configuration.dll (this message is harmless)
[Steamworks.NET] DllCheck Test returned false, One or more of the Steamworks binaries seems to be the wrong version.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

[PLATFORM LOGIC INIT SteamUserWrapper]
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

[PLATFORM LOGIC INIT SteamPlatformCore]
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

[PLATFORM LOGIC INIT SteamStatsTracker]
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

[PLATFORM LOGIC INIT SteamRichPresenceHandler]
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

[PLATFORM LOGIC INIT SteamLeaderboard]
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

[PLATFORM LOGIC INIT SteamPlatformStorage]
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

[PLATFORM LOGIC INIT SteamPlatformAchievements]
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

[PLATFORM LOGIC INIT SteamPlatformMarketplace]
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

SwfProfile->TextureLoad: Art/FLA/Fonts5.swf/Fonts5.swf_Tex0_compressed
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

SwfProfile->TextureLoad: Art/FLA/Fonts9.swf/Fonts9.swf_Tex0_compressed
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

SwfProfile->TextureLoad: Art/FLA/FeedbackTest.swf/FeedbackTest.swf_Tex0_compressed
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

SwfProfile->TextureLoad: Art/FLA/Fonts4.swf/Fonts4.swf_Tex0_compressed
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

SwfProfile->SwfLoad: Art/FLA/Transition.swf, SwfAll
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

SwfProfile->TextureLoad: Art/FLA/Transition.swf/Transition.swf_Tex0_compressed
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

Init scene start
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

Fallback handler could not load library D:/Flash 64GB/Games/Knight Squad/KnightSquad_Data/Mono/LightFX.dll
Fallback handler could not load library D:/Flash 64GB/Games/Knight Squad/KnightSquad_Data/Mono/.\LightFX.dll
Fallback handler could not load library D:/Flash 64GB/Games/Knight Squad/KnightSquad_Data/Mono/LightFX.dll
Fallback handler could not load library D:/Flash 64GB/Games/Knight Squad/KnightSquad_Data/Mono/LightFX
Fallback handler could not load library D:/Flash 64GB/Games/Knight Squad/KnightSquad_Data/Mono/.\LightFX
Fallback handler could not load library D:/Flash 64GB/Games/Knight Squad/KnightSquad_Data/Mono/LightFX
Fallback handler could not load library D:/Flash 64GB/Games/Knight Squad/KnightSquad_Data/Mono/libLightFX.dll
Fallback handler could not load library D:/Flash 64GB/Games/Knight Squad/KnightSquad_Data/Mono/.\libLightFX.dll
Fallback handler could not load library D:/Flash 64GB/Games/Knight Squad/KnightSquad_Data/Mono/libLightFX.dll
Fallback handler could not load library D:/Flash 64GB/Games/Knight Squad/KnightSquad_Data/Mono/LightFX.dll
Fallback handler could not load library D:/Flash 64GB/Games/Knight Squad/KnightSquad_Data/Mono/.\LightFX.dll
Fallback handler could not load library D:/Flash 64GB/Games/Knight Squad/KnightSquad_Data/Mono/LightFX.dll
Fallback handler could not load library D:/Flash 64GB/Games/Knight Squad/KnightSquad_Data/Mono/LightFX
Fallback handler could not load library D:/Flash 64GB/Games/Knight Squad/KnightSquad_Data/Mono/.\LightFX
Fallback handler could not load library D:/Flash 64GB/Games/Knight Squad/KnightSquad_Data/Mono/LightFX
Fallback handler could not load library D:/Flash 64GB/Games/Knight Squad/KnightSquad_Data/Mono/libLightFX.dll
Fallback handler could not load library D:/Flash 64GB/Games/Knight Squad/KnightSquad_Data/Mono/.\libLightFX.dll
Fallback handler could not load library D:/Flash 64GB/Games/Knight Squad/KnightSquad_Data/Mono/libLightFX.dll
No AlienFX Available.
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
CHANGING LOBBY HOST NAME!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

Setting lobby data key = Hostname data = ALI213
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

SwfProfile->TextureLoad: Art/FLA/Fonts3.swf/Fonts3.swf_Tex0_compressed
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)


Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 7248.
Total: 18.377501 ms (FindLiveObjects: 0.394800 ms CreateObjectMapping: 0.327200 ms MarkObjects: 17.608101 ms  DeleteObjects: 0.046100 ms)

SwfProfile->TextureLoad: Art/FLA/Fonts2.swf/Fonts2.swf_Tex0_compressed
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

SwfProfile->TextureLoad: Art/FLA/FeedbackTest.swf/FeedbackTest.swf_Tex1_compressed
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

Setting lobby data key = Hostname data = ALI213
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

Setting lobby data key = Hostname data = ALI213
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.251700 ms
SwfProfile->SwfLoad: Art/FLA/Menus.swf, SwfAll
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

SwfProfile->TextureLoad: Art/FLA/Menus.swf/Menus.swf_Tex1_compressed
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

SwfProfile->TextureLoad: Art/FLA/Fonts.swf/Fonts.swf_Tex0_compressed
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

SwfProfile->TextureLoad: Art/FLA/Menus.swf/Menus.swf_Tex0_compressed
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

SwfProfile->SwfLoad: Art/FLA/KnightUnlockMenu.swf, SwfAll
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

SwfProfile->TextureLoad: Art/FLA/KnightUnlockMenu.swf/KnightUnlockMenu.swf_Tex3_compressed
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

SwfProfile->TextureLoad: Art/FLA/KnightUnlockMenu.swf/KnightUnlockMenu.swf_Tex1_compressed
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

SwfProfile->TextureLoad: Art/FLA/KnightUnlockMenu.swf/KnightUnlockMenu.swf_Tex2_compressed
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

SwfProfile->TextureLoad: Art/FLA/KnightUnlockMenu.swf/KnightUnlockMenu.swf_Tex0_compressed
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

SwfProfile->SwfLoad: Art/FLA/FirstMenu.swf, SwfAll
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

SwfProfile->TextureLoad: Art/FLA/FirstMenu.swf/FirstMenu.swf_Tex6_compressed
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

SwfProfile->TextureLoad: Art/FLA/FirstMenu.swf/FirstMenu.swf_Tex5_compressed
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

SwfProfile->TextureLoad: Art/FLA/FirstMenu.swf/FirstMenu.swf_Tex4_compressed
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

SwfProfile->TextureLoad: Art/FLA/FirstMenu.swf/FirstMenu.swf_Tex3_compressed
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

SwfProfile->TextureLoad: Art/FLA/FirstMenu.swf/FirstMenu.swf_Tex2_compressed
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

SwfProfile->TextureLoad: Art/FLA/FirstMenu.swf/FirstMenu.swf_Tex1_compressed
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

SwfProfile->TextureLoad: Art/FLA/FirstMenu.swf/FirstMenu.swf_Tex0_compressed
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

SwfProfile->SwfLoad: Art/FLA/Knights/BlueKnight.swf, SwfAll
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

SwfProfile->TextureLoad: Art/FLA/Knights/BlueKnight.swf/BlueKnight.swf_Tex0_compressed
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

SwfProfile->SwfLoad: Art/FLA/Knights/PurpleKnight.swf, SwfAll
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

SwfProfile->TextureLoad: Art/FLA/Knights/PurpleKnight.swf/PurpleKnight.swf_Tex0_compressed
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

SwfProfile->SwfLoad: Art/FLA/Knights/YellowKnight.swf, SwfAll
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

SwfProfile->TextureLoad: Art/FLA/Knights/YellowKnight.swf/YellowKnight.swf_Tex0_compressed
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

SwfProfile->SwfLoad: Art/FLA/Knights/RedKnight.swf, SwfAll
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

SwfProfile->TextureLoad: Art/FLA/Knights/RedKnight.swf/RedKnight.swf_Tex0_compressed
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

SwfProfile->SwfLoad: Art/FLA/Knights/GreenKnight.swf, SwfAll
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

SwfProfile->TextureLoad: Art/FLA/Knights/GreenKnight.swf/GreenKnight.swf_Tex0_compressed
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

SwfProfile->SwfLoad: Art/FLA/Knights/OrangeKnight.swf, SwfAll
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

SwfProfile->TextureLoad: Art/FLA/Knights/OrangeKnight.swf/OrangeKnight.swf_Tex0_compressed
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

SwfProfile->SwfLoad: Art/FLA/Knights/PinkKnight.swf, SwfAll
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

SwfProfile->TextureLoad: Art/FLA/Knights/PinkKnight.swf/PinkKnight.swf_Tex0_compressed
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

SwfProfile->SwfLoad: Art/FLA/Knights/WhiteKnight.swf, SwfAll
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

SwfProfile->TextureLoad: Art/FLA/Knights/WhiteKnight.swf/WhiteKnight.swf_Tex0_compressed
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

SwfProfile->SwfLoad: Art/FLA/Knights/BrownKnight.swf, SwfAll
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

SwfProfile->TextureLoad: Art/FLA/Knights/BrownKnight.swf/BrownKnight.swf_Tex0_compressed
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

SwfProfile->SwfLoad: Art/FLA/Knights/VioletKnight.swf, SwfAll
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

SwfProfile->TextureLoad: Art/FLA/Knights/VioletKnight.swf/VioletKnight.swf_Tex1_compressed
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

SwfProfile->TextureLoad: Art/FLA/Knights/VioletKnight.swf/VioletKnight.swf_Tex2_compressed
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

SwfProfile->TextureLoad: Art/FLA/Knights/VioletKnight.swf/VioletKnight.swf_Tex0_compressed
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

SwfProfile->SwfLoad: Art/FLA/Knights/RainbowKnight.swf, SwfAll
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

SwfProfile->TextureLoad: Art/FLA/Knights/RainbowKnight.swf/RainbowKnight.swf_Tex0_compressed
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

SwfProfile->SwfLoad: Art/FLA/Knights/CrystalKnight.swf, SwfAll
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

SwfProfile->TextureLoad: Art/FLA/Knights/CrystalKnight.swf/CrystalKnight.swf_Tex2_compressed
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

SwfProfile->TextureLoad: Art/FLA/Knights/CrystalKnight.swf/CrystalKnight.swf_Tex1_compressed
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

SwfProfile->TextureLoad: Art/FLA/Knights/CrystalKnight.swf/CrystalKnight.swf_Tex0_compressed
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

SwfProfile->SwfLoad: Art/FLA/Knights/GoldKnight.swf, SwfAll
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

SwfProfile->TextureLoad: Art/FLA/Knights/GoldKnight.swf/GoldKnight.swf_Tex0_compressed
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

SwfProfile->SwfLoad: Art/FLA/Knights/DragonKnight.swf, SwfAll
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

SwfProfile->TextureLoad: Art/FLA/Knights/DragonKnight.swf/DragonKnight.swf_Tex0_compressed
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)


Unloading 952 unused Assets to reduce memory usage. Loaded Objects now: 9599.
Total: 99.954597 ms (FindLiveObjects: 0.652100 ms CreateObjectMapping: 1.148600 ms MarkObjects: 97.733299 ms  DeleteObjects: 0.419100 ms)

Unloading 4 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 9599.
Total: 97.852104 ms (FindLiveObjects: 0.520500 ms CreateObjectMapping: 0.411000 ms MarkObjects: 96.898697 ms  DeleteObjects: 0.020700 ms)

STORAGE INFO LOADED!
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

SwfProfile->TextureLoad: Art/FLA/FirstMenu.swf/FirstMenu.swf_Tex8_compressed
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

SwfProfile->TextureLoad: Art/FLA/FirstMenu.swf/FirstMenu.swf_Tex7_compressed
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

